Another year. Another year. No matter what, those two word ground away at the back of his mind. Another year of the cycle of practice-film-practice-film-practice-scrimmage-practice-film-practice-walkthrough-game. January in Chicago, trying to play football. Ice-cold rain whipping in sheets off the lake - miserable. The world as painted by a goth kid. Always this idea, never acknowledged out of superstition, that the whole thing would be redeemed by a moment of greatness, a perfect, transcendant goal or cup win or dynasty. Chris Armas trudged to the first workout of the 2008 season without an inkling what he was about to see: An American soccer Golden Age, just being born.
The coach was new, some wild-eyed scout who'd found a bunch of players on an immigrant Argentinian cattle farm in central Michigan. Sean Spence talked his way past security to Andrew Hauptman's executive suite using a shared family background at Williams College and a gift for gab. Once there, though, he had the incredible Youtube footage he'd loaded earlier: The Argentinian-American kids from the pasture zipping the ball around effortlessly, juggling, scoring goals for fun. A spate of youth contracts later, the Fire possessed the future of American football ... for a little while, at least.
And now, Chris Armas' task begins. How to advise the genius kids? How to teach what you cannot do?
The rain blats down. The sound of leather spheres struck sweetly races out the open gym door.
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So here it is: The 4,123rd blog about someone's Football Manager game (sorry, I'm in North America: Worldwide Soccer Manager game). This is a scenario I've tried a couple of times in the past, and always enjoyed, for reasons which will become obvious. After finding my way around the match engine and sharpening my tactical nous, I'm ready to give it a go in the latest iteration. 3D match engine! Exciting.
The idea here is that I'm running an MLS team which suddenly finds its bounty overflowing - a golden generation blossoms in the American Midwest. I named the added players after people in my family, because ... well ... I have three daughters, and they wonder just what in the world I'm doing over here on the computer every night around bedtime. I call this game 'the family game' for a reason: My wife, my children and I are the stars of this one particular storyline. The girls are all boys in the game, since you can't designate girls as players. (They hate that fact, if you must know.)
I've run several iterations of this idea on Championship Manager dating back to the 99-00 edition, I think. I've found that for this to have any real zest I have to adjust some of the background hoodoo a bit. Firstly, I tend to bump up the prestige of the club, in this case the Fire, to prevent the Random Scout Scenario.
Random Scout Scenario strikes when a low-prestige team starts the game with high-potential players - the first scout that runs into them suggests an academy slot, and off they run to the higher-prestige club. In other words, I start the game to find that all the youth players I just created were snatched in utero by some Euro team with a great scout. Feyenoord, usuallly. Willem II. Good lord, Seannie once wound up at Brentford.
Speaking of narcissism (weren't we?), the best young player in the game - the leader of that Golden Generation - is named after me. Yeah. Sorry. But there it is. An interesting aspect of CM/FM/WSM is the randomization of the attributes and personalities, so expect this blog to be as much about the glimmers of personality that shine through the slow interaction of the numbers. I absolutely love that shit, and I'm not sure why - if someone can figure that out for me, I'd love for that discussion to develop.
So, without further ado, the players Andrew Hauptman saw on that series of YouTube videos:
Seannie is 16, rightfooted attacking mid, keeps the ball on a string, passes anywhere, great ideas, incredible upside, and looks like he'll be starting before his 17th birthday. In a best case scenario, Blanco takes him under his wing. It's also possible Blanco could suck and he'll get pushed in early. I'd like to keep him under wraps for a while, but it seems a foregone conclusion that this kid will transfer in the January window after his 18th birthday. In every iteration, Seannie becomes one of the elite attacking midfielders in the world. This time, I have no idea. I pegged his passing, creativity, dribbling and technique, the rest is random.
Mama is short (5'5") but her striker technical stats are insane: 20s in long shots, first touch, creativity, 16s in finishing, heading and dribbling. Only average athleticism makes this believeable at all. Another 2-years-and-thanks-for-the-memories player. I think I pegged her first touch and long shots.
Kaia's the big strong striker to Mama's technical one. A finisher, though. In several of the iterations Kaia becomes a dominant striker. Pegged strength, stamina, finishing, anticipation (not sure about anticipation, honestly).
Lily is the balance to the group. First off, Lily is discovered at the ripe old age of 23 with his siblings, so he's ready to play immediately. Secondly, Lily is a thoughtful, cerebral hard-tackling midfielder, unlike the three scorching attacking talents above. Lily starts off the game on the radar of several Danish clubs no matter what you do, but the good news is he's very loyal and amenable to a long-term deal.
Anya is our class clown child, the labile one, the actress ... so of course, in the game Anya is a keeper. 20 Eccentricity! Yes! Get used to it, because he'll be world-class for about a quarter-century. This iteration may be the best one yet - some of the pure keeper stats are insane.
Kelly and Lebeau are family friends who appear in the game as a matching set of fullbacks. Like everyone else I added, they're better than I meant them to be.
A note: I really didn't mean to have the players be this good this early, but here we are and we'll deal with it - heh. The rest of the roster looks like this:
I've gone on a coach-recruiting binge, the results of which I'll post shortly. For now, I'll leave you with the work of my assistant manager, Mike Matkovic, who apparently believes that more games are better in the preseason - holy shit! He's arranged a game every two days for a couple of weeks there. Nutty.